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Gamer Nation

By John Wills
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : JHU Press
  • Isbn : 1421428695
  • Pages : 296
  • Category : History
  • Reads : 564
  • File Pdf: gamer-nation.pdf

Book Summary:

Ultimately, Gamer Nation reveals not only how video games are a key aspect of contemporary American culture, but how games affect how people relate to America itself.

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Video Games and Comedy

By Krista Bonello Rutter Giappone,Tomasz Z. Majkowski,Jaroslav Švelch
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Springer Nature
  • Isbn : 3030883388
  • Pages : 362
  • Category : Performing Arts
  • Reads : 319
  • File Pdf: video-games-and-comedy.pdf

Book Summary:

Video Games and Comedy is the first edited volume to explore the intersections between comedy and video games. This pioneering book collects chapters from a diverse group of scholars, covering a wide range of approaches and examining the relationship between video games, humour, and comedy from many different angles. The first section of the book includes chapters that engage with theories of comedy and humour, adapting them to the specifics of the video game medium. The second section explores humour in the contexts, cultures, and communities that give rise to and spring up around video games, focusing on phenomena such as in-jokes, player self-reflexivity, and player/fan creativity. The third section offers case studies of individual games or game series, exploring the use of irony as well as sexual and racial humour in video games.

Media Technologies for Work and Play in East Asia

By Lee, Micky,Chung, Peichi
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Policy Press
  • Isbn : 1529213371
  • Pages : 312
  • Category : Social Science
  • Reads : 332
  • File Pdf: media-technologies-for-work-and-play-in-east-asia.pdf

Book Summary:

Media technologies for play have become major industries in Japan and South Korea. Even in North Korea, citizens bypass the state to enjoy popular culture. At the same time, corporations and governments encourage people to produce economic values through play. The first comparative study of media technologies in Japan and the two Koreas, this book illuminates the peculiar geopolitical relations between the three countries through their development and use of digital technologies. Drawing from political economy, cultural studies and technology studies, this book will be essential reading for researchers and students of media technologies and popular culture in Northeast Asia.

Players Love Hard

By Jillian Quinn
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Penn Publishing
  • Isbn : N.a
  • Pages : 352
  • Category : Fiction
  • Reads : 819
  • File Pdf: players-love-hard.pdf

Book Summary:

To keep her, he needs to step up his game… After a bad breakup, I’m not looking for another relationship. I’d rather drown my sorrows in beer, hockey, and video games. And that’s how I end up kissing my only female friend. Shannon is the perfect escape from my past. But after a few drinks, one hot kiss leads to another, and before I know it, I’m breaking my no-dating rules. Shannon is smart and determined, a sexy baker who gives me a sweet tooth. But when my past crashes into our future, we need more than chemistry to stay together.

Digital Gameplay

By Nate Garrelts
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : McFarland
  • Isbn : 0786483474
  • Pages : 268
  • Category : Games & Activities
  • Reads : 732
  • File Pdf: digital-gameplay.pdf

Book Summary:

In recent years, computer technology has permeated all aspects of life—not just work and education, but also leisure time. Increasingly, digital games are the way we play. This volume addresses the world of digital games, with special emphasis on the role and input of the gamer. In fifteen essays, the contributors discuss the various ways the game player interacts with the game. The first half of the book considers the physical and mental aspects of digital game play. The second section concentrates on other factors that influence play. Essays cover the full range of digital gaming, including computer and video games. Topics include several detailed investigations of particular, often controversial games such as Grand Theft Auto: Vice City, as well as a consideration of the ways in which game-playing crosses socioeconomic, age, gender and racial lines. The concluding essays discuss scholars’ perceptions of digital media and efforts to frame them. Instructors considering this book for use in a course may request an examination copy here.

Popular Pleasures

By Paul Duncum
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Bloomsbury Publishing
  • Isbn : 1350193410
  • Pages : 240
  • Category : Art
  • Reads : 696
  • File Pdf: popular-pleasures.pdf

Book Summary:

Today's many popular aesthetic pleasures have a very long history. Paul Duncum considers the historical critical discourses, and socio-political issues raised by aesthetic pleasures in fifteen thematic chapters. Using illustrative examples from the past, present, and across cultures, he challenges the idea of any decline of cultural standards and argues that no grounds exist for cultural pessimism. Refusing to condemn popular culture on the basis of taste, he reserves critique for the socio-political ideologies aesthetics invariably serve. Art history, film, cultural studies, and philosophical aesthetics are each employed to show that the sensory/emotional lures of today's popular culture are mostly identical to those of premodern fine art. They include the violent, the horrific, the sentimental, the exotic, the erotic, and the humorous. Some of these pleasures derive from our evolutionary biology; they are all an important part of what it means to be human, and central to understanding contemporary society. Examples are wide-ranging, including British seaside postcards, Disney films, Nazi propaganda, burlesque, modern advertising, as well as many exemplars of fine art. The book reveals fresh insights for all those studying visual culture, art history, aesthetics, media studies, and media and art education.

Fixing Freddie

By Mona Ingram
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Mona Ingram
  • Isbn : 0987740555
  • Pages : 72
  • Category : Fiction
  • Reads : 710
  • File Pdf: fixing-freddie.pdf

Book Summary:

There’s a lot more to Freddie than a bad haircut Helping someone with a makeover is the last thing Samantha has in mind, but when she sees old school friend Freddie in her favourite coffee shop, she can’t resist. Freddie isn’t the only one who needs help. Samantha has been living a lie, and Freddie makes her see the truth with startling clarity. Will their growing attraction get in the way of finding out who they really are?

Two for the Road

By Mona Ingram
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Mona Ingram
  • Isbn : 0987906933
  • Pages : 148
  • Category : Fiction
  • Reads : 536
  • File Pdf: two-for-the-road.pdf

Book Summary:

Two fun, flirty novella-length romances BETWEEN A JOCK AND A HARD PLACE When Claire meets a large, handsome man with a broken nose, she doesn’t recognize him as a key player for the Vancouver Canucks. Jack is intrigued with the notion of getting to know a woman who isn’t attracted to him because of his fame. Can Claire and Jack survive the inevitable clash when they discover each other’s true identity? FIXING FREDDIE Helping someone with a makeover is the last thing Samantha has in mind, but when she sees old school friend Freddie in her favourite coffee shop, she can’t resist. Freddie isn’t the only one who needs help. Samantha has been living a lie, and Freddie makes her see the truth with startling clarity. Will their growing attraction get in the way of finding out who they really are?

Novel & Short Story Writer's Market 40th Edition

By Amy Jones
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Penguin
  • Isbn : 0593332083
  • Pages : 512
  • Category : Reference
  • Reads : 667
  • File Pdf: novel-short-story-writer-s-market-40th-edition.pdf

Book Summary:

The best resource for getting your fiction published, fully revised and updated Novel & Short Story Writer's Market is the go-to resource you need to get your short stories, novellas, and novels published. The 40th edition of NSSWM features hundreds of updated listings for book publishers, literary agents, fiction publications, contests, and more. Each listing includes contact information, submission guidelines, and other essential tips. This edition of Novel & Short Story Writer's Market also offers • Hundreds of updated listings for fiction-related book publishers, magazines, contests, literary agents, and more • Interviews with bestselling authors Celeste Ng, Viet Thanh Nguyen, Beverly Jenkins, and Chris Bohjalian • A detailed look at how to choose the best title for your fiction writing • Articles on tips for manuscript revision, using out-of-character behavior to add layers of intrigue to your story, and writing satisfying, compelling endings • Advice on working with your editor, keeping track of your submissions, and diversity in fiction

Simulation Gaming Through Times and Disciplines

By Marcin Wardaszko,Sebastiaan Meijer,Heide Lukosch,Hidehiko Kanegae,Willy Christian Kriz,Mariola Grzybowska-Brzezińska
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Springer Nature
  • Isbn : 3030721329
  • Pages : 460
  • Category : Computers
  • Reads : 272
  • File Pdf: simulation-gaming-through-times-and-disciplines.pdf

Book Summary:

This book constitutes revised selected papers from the 50th International Simulation and Gaming Association Conference, ISAGA 2019, which took place in Warsaw, Poland, during August 26–30, 2019.The 38 papers presented in this volume were carefully reviewed and selected from 72 submissions. They were organized in topical sections named: simulation gaming in the science space; simulation gaming design and implementation; simulation games for current challenges; simulation games and gamification; and board perspective on simulation gaming.

Phaser.js Game Design Workbook

By Stephen Gose
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Scribl
  • Isbn : 1952635012
  • Pages : 183
  • Category : Business & Economics
  • Reads : 155
  • File Pdf: phaser-js-game-design-workbook.pdf

Book Summary:

This is a different book format for game development -- unlike anything you have seen. As I create a generic game in html5 using phaser.js framework, **you develop your own game** by simply following and translating my easy concepts into your own game design. **When you complete this workbook, unlike other game development books, you will have your own game, not a game of the author's.** For example, if you have never created an online game in html5 and JavaScript, you might like to start with chapters 1 through 3 while a seasoned game developer might like chapters 4, 8, 11 and the appendix. The workbook's **appendix is a resource dictionary with all the open-source free assets on the Internet.** Each chapter guides you in [my decision/design process]( you see why I am choosing various business and software results -- all of this in well-commented source code so you can get it right away. In summary, you complete your own exciting game in your selected genre using the free open source Phaser JavaScript Gaming Framework and other JavaScript tools following this step-by-step workbook. The power of the Phaser JavaScript Framework is yours.

Gamer Army

By Trent Reedy
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Scholastic Inc.
  • Isbn : 1338045318
  • Pages : 336
  • Category : Juvenile Fiction
  • Reads : 445
  • File Pdf: gamer-army.pdf

Book Summary:

In this timely and thrilling novel, Ender's Game meets Ready Player One and several terabytes of fast-paced video game action as five gamers are recruited into a tech giant's secret program.

A Game of Inches

By Peter Morris
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Ivan R. Dee
  • Isbn : 1566639549
  • Pages : 560
  • Category : Sports & Recreation
  • Reads : 602
  • File Pdf: a-game-of-inches.pdf

Book Summary:

A fascinating and charming encyclopedic collection of baseball firsts, describing how the innovations in the game—in rules, equipment, styles of play, strategies, etc.—occurred and developed from its origins to the present day. The book relies heavily on quotations from contemporary sources.

Burning Nation (Divided We Fall, Book 2)

By Trent Reedy
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Scholastic Inc.
  • Isbn : 0545548764
  • Pages : 432
  • Category : Juvenile Fiction
  • Reads : 298
  • File Pdf: burning-nation.pdf

Book Summary:

In this wrenching sequel to Divided We Fall, Danny and friends fight to defend Idaho against a Federal takeover and the ravages of a Burning Nation.

100 Greatest Video Game Characters

By Jaime Banks,Robert Mejia,Aubrie Adams
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Rowman & Littlefield
  • Isbn : 1442278137
  • Pages : 260
  • Category : Games & Activities
  • Reads : 287
  • File Pdf: 100-greatest-video-game-characters.pdf

Book Summary:

Though in existence for only a few decades, video games are now firmly established in mainstream culture all around the planet. Every year new games are produced, and every year new favorites emerge. But certain characters have become so iconic that they withstand both time and the shifting interests of players. Such creations permeate other elements of popular culture—from graphic novels to film—and are known not only to dedicated gamers but to the general public as well. In 100 Greatest Video Game Characters, readers can learn about some of the most popular and influential figures that have leapt from computer monitors and television screens and into the public consciousness. The entries in this volume provide general facts about the characters as well as explore their cultural significance. The entries include the following information: Game developer Year character was established Video game franchise In addition, the book examines the commonalities of various video game characters to help readers better understand their popularity and how they operate within the video games and the industry itself. Whether casually looking up information on video game characters or researching what these icons says about society, readers will enjoy this entertaining and informative volume. Comprehensive and engaging, 100 Greatest Video Game Characters will appeal to fans and scholars alike.

Attract Mode: The Rise and Fall of Coin-Op Arcade Games

By Jamie Lendino
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Steel Gear Press
  • Isbn : N.a
  • Pages : 435
  • Category : Computers
  • Reads : 567
  • File Pdf: attract-mode.pdf

Book Summary:

From their haunts in the shadowy corner of a bar, front and center at a convenience store, or reigning over a massive mall installation bursting with light, sound, and action, arcade games have been thrilling and addicting quarter-bearers of all ages ever since Pong first lit up its paddles. Whether you wanted a few minutes’ quick-twitch exhilaration or the taste of three-initial immortality that came with topping the high score screen, you could get it from the diverse range of space shooters, dot-eating extravaganzas, quirky beat-’em-ups, and more that have helped define pop culture for more than four decades. In Attract Mode: The Rise and Fall of Coin-Op Arcade Games, author Jamie Lendino celebrates both the biggest blockbusters (Pac-Man, Star Wars: The Arcade Game) and the forgotten gems (Phoenix, Star Castle) of the Golden Age of coin-op gaming, and pulls back the curtain on the personalities and the groundbreaking technologies that brought them to glitzy, color-drenched life in the U.S., Japan, and all over the world. You’ll start your journey exploring the electromechanical attractions and pinball games of the early 20th century. Next, you’ll meet the earliest innovators, who used college computers and untested electronics to outline the possibilities of the emerging form, and discover the surprising history behind the towering megahits from Nintendo, Sega, and others that still inform gaming today. Then you’ll witness the devastating crash that almost ended it all—and the rebirth no one expected. Whether you prefer the white-knuckle gameplay of Robotron: 2084, the barrel-jumping whimsy of Donkey Kong, or the stunning graphics and animation of Dragon’s Lair, Attract Mode will transport you back to the heyday of arcade games and let you relive—or experience for the first time—the unique magic that transformed entertainment forever.

Strengthening Forensic Science in the United States

By National Research Council,Division on Engineering and Physical Sciences,Committee on Applied and Theoretical Statistics,Policy and Global Affairs,Committee on Science, Technology, and Law,Committee on Identifying the Needs of the Forensic Sciences Community
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : National Academies Press
  • Isbn : 0309142393
  • Pages : 348
  • Category : Law
  • Reads : 232
  • File Pdf: strengthening-forensic-science-in-the-united-states.pdf

Book Summary:

Scores of talented and dedicated people serve the forensic science community, performing vitally important work. However, they are often constrained by lack of adequate resources, sound policies, and national support. It is clear that change and advancements, both systematic and scientific, are needed in a number of forensic science disciplines to ensure the reliability of work, establish enforceable standards, and promote best practices with consistent application. Strengthening Forensic Science in the United States: A Path Forward provides a detailed plan for addressing these needs and suggests the creation of a new government entity, the National Institute of Forensic Science, to establish and enforce standards within the forensic science community. The benefits of improving and regulating the forensic science disciplines are clear: assisting law enforcement officials, enhancing homeland security, and reducing the risk of wrongful conviction and exoneration. Strengthening Forensic Science in the United States gives a full account of what is needed to advance the forensic science disciplines, including upgrading of systems and organizational structures, better training, widespread adoption of uniform and enforceable best practices, and mandatory certification and accreditation programs. While this book provides an essential call-to-action for congress and policy makers, it also serves as a vital tool for law enforcement agencies, criminal prosecutors and attorneys, and forensic science educators.

Troll Nation

By Amanda Marcotte
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Simon and Schuster
  • Isbn : 1510737464
  • Pages : 216
  • Category : Political Science
  • Reads : 406
  • File Pdf: troll-nation.pdf

Book Summary:

“Amanda Marcotte drains the swamp and reveals a Republican Party hijacked by grifters and frauds.” ?David Daley The election of Donald Trump in 2016, like most of his campaign, came as a shock to many Americans. How could a man so lacking in capacity, so void of any intellectual heft, become the president of the United States? How did Trump, a man with no detectable personal qualities outside of resentment and the will to dominate, appeal to millions of Americans and win the highest office in the land? The American right has spent decades turning away from reasoned discourse toward a rhetoric of pure resentment—it’s this shift that laid the groundwork for Trump’s ascendency. In Troll Nation, journalist Amanda Marcotte outlines how Trump was the inevitable result of American conservatism’s degradation into an ideology of blind resentment. For years now, the purpose of right wing media, particularly Fox News, has not been to argue for traditional conservative ideals, such as small government or even family values, so much as to stoke bitterness and paranoia in its audience. Traditionalist white people have lost control over the culture, and they know it, and the only option they feel they have left is to rage at a broad swath of supposed enemies ? journalists, activists, feminists, city dwellers, college professors ? that they blame for stealing “their” country from them. Conservative pundits, politicians, and activists have abandoned any hope of winning the argument through reasoned discourse, and instead have adopted a series of bad faith claims, conspiracy theories, and culture war hysterics. Decades of these antics created a conservative voting base that was ready to elect a mindless bully like Donald Trump.

Rock Brands

By Elizabeth Barfoot Christian
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Lexington Books
  • Isbn : 073914636X
  • Pages : 344
  • Category : Music
  • Reads : 269
  • File Pdf: rock-brands.pdf

Book Summary:

Rock Brands: Selling Sound in a Media Saturated Culture, edited by Elizabeth Barfoot Christian, explores how different genres of popular music are branded and marketed today. The authors provide research explaining how established mainstream artists and bands, from Christian heavy metal bands to Kanye West to Marilyn Manson, are continuing to market themselves in an ever-changing technological world, and how such bands can use integrated marketing communication to effectively 'brand' themselves to prevent technology and delivery changes from stifling their success. Rock Brands further addresses the use of religious and political words and images to gain an audience, as well as the latest technological influences of gaming, reality television, and social networking websites.

The Race Card

By Tara Fickle
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : NYU Press
  • Isbn : 1479884367
  • Pages :
  • Category : Social Science
  • Reads : 145
  • File Pdf: the-race-card.pdf

Book Summary:

Winner, 2020 American Book Award, given by the Before Columbus Foundation How games have been used to establish and combat Asian American racial stereotypes As Pokémon Go reshaped our neighborhood geographies and the human flows of our cities, mapping the virtual onto lived realities, so too has gaming and game theory played a role in our contemporary understanding of race and racial formation in the United States. From the Chinese Exclusion Act and Japanese American internment to the model minority myth and the globalization of Asian labor, Tara Fickle shows how games and game theory shaped fictions of race upon which the nation relies. Drawing from a wide range of literary and critical texts, analog and digital games, journalistic accounts, marketing campaigns, and archival material, Fickle illuminates the ways Asian Americans have had to fit the roles, play the game, and follow the rules to be seen as valuable in the US. Exploring key moments in the formation of modern US race relations, The Race Card charts a new course in gaming scholarship by reorienting our focus away from games as vehicles for empowerment that allow people to inhabit new identities, and toward the ways that games are used as instruments of soft power to advance top-down political agendas. Bridging the intellectual divide between the embedded mechanics of video games and more theoretical approaches to gaming rhetoric, Tara Fickle reveals how this intersection allows us to overlook the predominance of game tropes in national culture. The Race Card reveals this relationship as one of deep ideological and historical intimacy: how the games we play have seeped into every aspect of our lives in both monotonous and malevolent ways.

Facebook Nation

By Newton Lee
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Springer
  • Isbn : 1493917404
  • Pages : 412
  • Category : Computers
  • Reads : 385
  • File Pdf: facebook-nation.pdf

Book Summary:

Facebook’s psychological experiments and Edward Snowden’s NSA leaks epitomize a world of increasing information awareness in the social media ecosystem. With over a billion monthly active users, Facebook as a nation is overtaking China as the largest country in the world. President Barack Obama, in his 2011 State of the Union Address, called America “the nation of Edison and the Wright brothers” and “of Google and Facebook.” U.S. Chief Information Officer Steven VanRoekel opines that America has become a “Facebook nation” that demands increased transparency and interactivity from the federal government. Ubiquitous social networks such as Facebook, Google+, Twitter, and YouTube are creating the technologies, infrastructures, and big data necessary for Total Information Awareness – a controversial surveillance program proposed by DARPA after the 9/11 attacks. NSA’s secret PRISM program has reinvigorated WikiLeaks founder Julian Assange’s accusation that “Facebook is the most appalling spying machine that has ever been invented.” Facebook CEO Mark Zuckerberg once said, “We exist at the intersection of technology and social issues.” This book offers discourse and practical advice on the privacy issue in the age of big data, business intelligence in social media, e-government and e-activism, as well as personal total information awareness. This expanded edition also includes insights from Wikipedian Emily Temple-Wood and Facebook ROI experts Dennis Yu and Alex Houg.

Virtual Ascendance

By Devin C. Griffiths
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Rowman & Littlefield
  • Isbn : 1442216964
  • Pages : 234
  • Category : Games & Activities
  • Reads : 285
  • File Pdf: virtual-ascendance.pdf

Book Summary:

Video gaming is wildly popular and getting even more so as interfaces and devices improve. This popular account of the rise of gaming offers insight into its popularity and place in our culture as well as the impact it has on our daily lives – from the doctor’s office to the family room sofa.

Gamer Theory

By McKenzie Wark
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Harvard University Press
  • Isbn : 0674735269
  • Pages : 240
  • Category : Social Science
  • Reads : 567
  • File Pdf: gamer-theory.pdf

Book Summary:

Ever get the feeling that life's a game with changing rules and no clear sides? Welcome to gamespace, the world in which we live. Where others argue obsessively over violence in games, Wark contends that digital computer games are our society's emergent cultural form, a utopian version of the world as it is. Gamer Theory uncovers the significance of games in the gap between the near-perfection of actual games and the imperfect gamespace of everyday life in the rat race of free-market society.

“Gamers,” Multiculturalists, and the Great Coming Apart

By Alfred Claassen
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : TrineDay
  • Isbn : 1634243382
  • Pages : 320
  • Category : Social Science
  • Reads : 114
  • File Pdf: gamers-multiculturalists-and-the-great-coming-apart.pdf

Book Summary:

Gamers, Multiculturalists, and the Great Coming Apart is the first book to pull together the central features of the American society, character, and history of the global era and its immediate aftermath into a single, powerful, comprehensive, and coherent picture. Seamlessly interdisciplinary, it looks at all facets of recent American society and history as reflecting first the global liberal paradigm that reigned from 1965 until 2016, and then the incipient paradigms that have competed during the years of crisis since.It is the first book to pull together the central features of American society, character, and history since 1965 into a single comprehensive and coherent picture that dissents from key aspects of the long-dominant paradigm. Gamers, Multiculturalists, and the Great Coming Apart describes and extensively analyzes the gamers, the fascinating new upper class that has risen to dominance in this country as in most others during the last half century. It also analyzes the character and circumstances of the middle class, working class, and underclass, laying bare the profound, many-sided conflict between the gamers and the middle and working classes. It also examines the

The Long Game

By Rush Doshi
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Oxford University Press
  • Isbn : 0197527876
  • Pages : 336
  • Category : Political Science
  • Reads : 450
  • File Pdf: the-long-game.pdf

Book Summary:

For more than a century, no US adversary or coalition of adversaries - not Nazi Germany, Imperial Japan, or the Soviet Union - has ever reached sixty percent of US GDP. China is the sole exception, and it is fast emerging into a global superpower that could rival, if not eclipse, the United States. What does China want, does it have a grand strategy to achieve it, and what should the United States do about it? In The Long Game, Rush Doshi draws from a rich base of Chinese primary sources, including decades worth of party documents, leaked materials, memoirs by party leaders, and a careful analysis of China's conduct to provide a history of China's grand strategy since the end of the Cold War. Taking readers behind the Party's closed doors, he uncovers Beijing's long, methodical game to displace America from its hegemonic position in both the East Asia regional and global orders through three sequential "strategies of displacement." Beginning in the 1980s, China focused for two decades on "hiding capabilities and biding time." After the 2008 Global Financial Crisis, it became more assertive regionally, following a policy of "actively accomplishing something." Finally, in the aftermath populist elections of 2016, China shifted to an even more aggressive strategy for undermining US hegemony, adopting the phrase "great changes unseen in century." After charting how China's long game has evolved, Doshi offers a comprehensive yet asymmetric plan for an effective US response. Ironically, his proposed approach takes a page from Beijing's own strategic playbook to undermine China's ambitions and strengthen American order without competing dollar-for-dollar, ship-for-ship, or loan-for-loan.

Z Nation Vol. 1: Sea Of Death

By Craig Engler,Fred Van Lente
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Dynamite Entertainment
  • Isbn : 1524104574
  • Pages : 153
  • Category : Comics & Graphic Novels
  • Reads : 897
  • File Pdf: z-nation-vol-1.pdf

Book Summary:

A Z Nation prequel set in official continuity of Syfy and Asylum's #1 hit zombie television show created by Karl Schaefer and Craig Engler! A year after the zombie virus outbreak, a devastating drought and famine set in, killing most of the human survivors. As the remnants of humanity cling to existence, Charles Garnett sends a new team on a desperate quest: Retrieve a possibly untouched cache of the food substitute Soylent Z from Galveston, Texas. But when mission leader Israel Johnson and his small team arrive in Galveston, they'll face a threat unlike anything ever seen before in the zombie genre! Featuring Z Nation's signature blend of horror, humor, and heart, "Sea of Death" is a wild ride through the zombie apocalypse, as envisioned by series co-creator Craig Engler, comic book writer Fred Van Lente (Marvel Zombies, G.I. Joe), and artist Edu Menna (Red Sonja). Collects issues 1-4

Routledge Handbook of New Media in Asia

By Larissa Hjorth,Olivia Khoo
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Routledge
  • Isbn : 1317684982
  • Pages : 488
  • Category : Social Science
  • Reads : 887
  • File Pdf: routledge-handbook-of-new-media-in-asia.pdf

Book Summary:

While a decade ago much of the discussion of new media in Asia was couched in Occidental notions of Asia as a "default setting" for technology in the future, today we are seeing a much more complex picture of contesting new media practices and production. As "new media" becomes increasingly an everyday reality for young and old across Asia through smartphones and associated devices, boundaries between art, new media, and the everyday are transformed. This Handbook addresses the historical, social, cultural, political, philosophical, artistic and economic dimensions of the region’s new media. Through an interdisciplinary revision of both "new media" and "Asia" the contributors provide new insights into the complex and contesting terrains of both notions. The Routledge Handbook of New Media in Asia will be the definitive publication for readers interested in comprehending all the various aspects of new media in Asia. It provides an authoritative, up-to-date, intellectually broad, conceptually cutting-edge guide to the important aspects of new media in the region — as the first point of consultation for researchers, advanced level undergraduate and postgraduate students in fields of new media and Asian studies.

Gamer Girls

By Mary Kenney
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Running Press Kids
  • Isbn : 0762474556
  • Pages : 160
  • Category : Young Adult Nonfiction
  • Reads : 394
  • File Pdf: gamer-girls.pdf

Book Summary:

Discover the women behind the video games we love—the iconic games they created, the genres they invented, the studios and companies they built—and how they changed the industry forever. Women have always made video games, from the 1960s and the first-of-its-kind, projector-based Sumerian Game to the blockbuster Uncharted games that defined the early 2000s. Women have been behind the writing, design, scores, and engines that power one of the most influential industries out there. In Gamer Girls, now you can explore the stories of 25 of those women. Bursting with bold artwork, easy-to-read profiles, and real-life stories of the women working on games like Centipede, Final Fantasy, Halo, and more, this dynamic illustrated book shows what a huge role women have played—and will continue to play—in the creation of video games. With additional sidebars about other influential women in the industry, as well as a glossary and additional resources page, Gamer Girls offers a look into the work and lives of influential pixel queens such as: Roberta Williams (one of the creators of the adventure genre) Mabel Addis Mergardt (the first person to write a video game) Muriel Tramis (the French "knight" of video games) Keiko Erikawa (creator of the otome genre) Yoko Shimomura (composer for Street Fighter, Final Fantasy, and Kingdom Hearts) Rebecca Heineman (first national video game tournament champion) Danielle Bunten Berry (creator of M.U.L.E. and early advocate for multiplayer games) and more! Whether you’re a gamer girl who plays video games, a gamer girl who makes video games, or a parent raising a gamer girl, this entertaining, inspiring book will have you itching to pick up a controller or create your own video games!

Housing and Economic Development in Indian Country

By Robin Leichenko
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Routledge
  • Isbn : 1351310399
  • Pages : 451
  • Category : Political Science
  • Reads : 977
  • File Pdf: housing-and-economic-development-in-indian-country.pdf

Book Summary:

Among America's most complex planning environments, Indian country continues to face innumerable challenges to its community development. These factors are historic in nature, creating an assemblage of complex problems in reservation land management, policy implementation, and the ability of tribes to access capital for community investment.This study explores the history and the land, population, economic, and housing characteristics of Indian country. The authors' investigation includes: reservations, Alaska Native villages, and other Census-recognized areas of historical Native American settlement and tribal culture. They analyze the constraints to housing and economic development and develop strategies for addressing those constraints. This book also identifies, uses, and evaluates data sources relevant to the study of housing and economic development on tribal lands. The research in this book was funded by the Fannie Mae Foundation.In the Journal of the American Planning Association, Nicholas C. Zaferatos wrote that Housing and Economic Development in Indian Country is an essential desk reference for policymakers and planners working in Native American communities, as well as for nontribal agencies and other planners who share a concern for the well-being of tribal nations. It also contains extensive appendices in an accompanying CD containing data for individual tribal areas.

Gaming Lives in the Twenty-First Century

By G. Hawisher,C. Selfe
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Springer
  • Isbn : 0230601766
  • Pages : 273
  • Category : Psychology
  • Reads : 531
  • File Pdf: gaming-lives-in-the-twenty-first-century.pdf

Book Summary:

This volume examines the claim that computer games can provide better literacy and learning environments than schools. Using case-studies in the US at the beginning of the twenty-first century and the words and observations of individual gamers, the book offers historical and cultural analyses of their literacy development, practices and values.

The Game of Desire

By Shannon Boodram
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : HarperCollins
  • Isbn : 0062886010
  • Pages : 304
  • Category : Family & Relationships
  • Reads : 263
  • File Pdf: the-game-of-desire.pdf

Book Summary:

“Forget what you think you know about dating—sexologist Shan Boodram is here to take you back to school.” - Apple Books Review “Boodram’s brand of relationship advice...focuses on empowering single women with the tools they need to succeed in the digital dating era.” - Refinery29 Women: gain control and confidence in your love lives and find the relationship you want with this modern, life-changing guide from the certified sex educator, intimacy expert, and YouTube personality. For younger generations, dating is a complicated mystery. Apps like Tinder and Bumble are supposed to foster connection, but instead serve as a reminder of how painfully single we are. Certified sexologist and intimacy coach Shan Boodram—the most sought-after sex educator on the internet—is about to change all that. In this essential how-to guide, she addresses the realities of life today—when the rules of love and attraction are fluid—and teaches a group of young women how to become master daters in just sixty days. It starts with you. Shan makes clear that love and self-discovery go hand in hand—your dating life is just as much about you as it is about other people. She challenges you to look inside yourself for what you want out of a partner, a relationship and, most important, yourself. Once you figure out what you want from dating, she shows you exactly how to get it. The Game of Desire empowers you to take the lead, learn your strengths, and identify and correct your weaknesses, all the while getting inspired watching a group of women learn how to succeed in today’s dating pool. While many books tell women why they can’t get a date, Shan teaches you the skills and techniques necessary to take charge in today’s competitive and often confusing dating scene, providing the tools essential to attract—and retain—the partner(s) you want. From learning love languages to debunking dating myths, she helps women build knowledge and confidence. Featuring conversational case studies, comprehensive facts about the psychology of sex and romance, and expert insight into sex culture, and written with her trademark humor and charm, The Game of Desire is a must for all of Shan’s fans and for every woman struggling to feel loved and desired.

Colonial Project, National Game

By Andrew D. Morris
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Univ of California Press
  • Isbn : 0520947606
  • Pages : 290
  • Category : History
  • Reads : 345
  • File Pdf: colonial-project-national-game.pdf

Book Summary:

In this engrossing cultural history of baseball in Taiwan, Andrew D. Morris traces the game’s social, ethnic, political, and cultural significance since its introduction on the island more than one hundred years ago. Introduced by the Japanese colonial government at the turn of the century, baseball was expected to "civilize" and modernize Taiwan’s Han Chinese and Austronesian Aborigine populations. After World War II, the game was tolerated as a remnant of Japanese culture and then strategically employed by the ruling Chinese Nationalist Party (KMT) Even as it was also enthroned by Taiwanese politicians, cultural producers, and citizens as their national game. In considering baseball’s cultural and historical implications, Morris deftly addresses a number of societal themes crucial to understanding modern Taiwan, the question of Chinese "reunification," and East Asia as a whole.